Demystifying the Library with Game-Based Mobile Learning


Anne Burke, Undergraduate Instruction & Outreach Librarian at NCSU Libraries writes for ACRL’s TechConnect blog about Demystifying the Library with Game-Based Mobile Learning. This is a great case study of how the NCSU Libraries created a mobile scavenger hunt to engage students while teaching them about the library’s space and services.

“How do you orient students to to the library? Put them in a classroom and show them the website? Walk them around in a giant herd, pointing out the important spaces? That’s how we at North Carolina State University Libraries were doing it, too. And we were finding ourselves a little disappointed. Wouldn’t it be better, we thought, if we could get the students out into the library, actually engaging with staff, exploring the spaces, and discovering the collections themselves?”