How Social Gaming is Improving Education

Greg Ferenstein at Mashable blogs about How Social Gaming is Improving Education. The article discusses how schools are replacing textbook learning with social video games, and improving learning outcomes.
“Social gaming has a come a long way from the days when a dozen students would squint at a 10-inch screen of Oregon Trail. The 2000s seemed to be the decade of case studies: Bold educators willing to experiment with developing technologies. But now, the involvement of major funders, such as the Bill and Melinda Gates Foundation, points to an industry that is on the cusp of freeing education from its 2D textbook prison.”

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