Emerging trends in serious games and virtual words
Sara de Freitas writes a chapter for Volume 3 of the Becta research report, Emerging Technologies for Learning, discussing educational trends, issues, and potential uses of virtual worlds. Other interesting research from this volume includes:
- Growing up with Google - what it means to education, Diana Oblinger, EDUCAUSE
- Mobile, wireless, connected - information clouds and learning, by Mark van’t Hooft, Kent State University
- Location-based and context-aware education - prospects and perils by Adam Greenfield, NYU
- ‘If it quacks like a duck…’ - developments in search technologies by Emma Tonkin, UKOLN
- Interactive displays and next generation interfaces by Michael Haller, Upper Austria University of Applied Sciences

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